
Game Overview
Death is not a reset button here; it is a passage into another hostile reality with fresh dangers waiting on the other side. Dead in Time is a hardcore indie action roguelite built around randomly assembled worlds, where survival depends on reading unfamiliar rooms, reacting to traps, and learning how each enemy behaves. Its mood is tense and demanding rather than punishing for punishment’s sake, because every defeat still carries you forward into a new generated world instead of throwing you back to the beginning. Beneath the constant danger sits a larger mystery concerning time itself, giving the repeated runs a purpose beyond simply chasing a higher score.
Combat revolves around a sizeable collection of weapons and items, each offering its own active skill and upgrade potential. Time manipulation is the central advantage: you create temporal arches for attacks, slow hostile movement and projectiles, and speed up your character to escape pressure or turn an ambush into an opening. Progression comes primarily from loot found during runs, with upgraded equipment persisting after death while losing one level, so failed attempts sting without erasing all momentum. Optional encounters add another layer of risk, tempting you with rare rewards when an ordinary route is not enough.
What makes Dead in Time more interesting than a standard room-clearing roguelite is its refusal to treat procedural generation as mere shuffled corridors. More than 150 room types, over 85 enemy varieties, changing item combinations, and distinct world threats mean that learning one successful routine never guarantees safety in the next run. The persistence system also creates a satisfying middle ground between the permanent-loss tension of classic roguelikes and the steady power growth of modern roguelites. Players who enjoy the reactive combat and build experimentation of games like Enter the Gungeon or Hades, but want a more unpredictable time-based twist, find plenty to dig into; newcomers should expect a steep learning curve, while veterans will appreciate its willingness to keep changing the rules.
Screenshots
Installation
- Click the green button below to be redirected to UploadHaven.
- Wait 15 seconds, then hit “Free Download.” (Free downloads may be slower — upgrade to UploadHaven Pro for faster speeds.)
- Once downloaded, right-click the .zip file and choose “Extract to Dead in Time.” (You’ll need 7-Zip for this.)
- Open the extracted folder and run the game as administrator.
- Enjoy! 🎮 If you see missing DLL errors, check the _Redist folder inside and install what’s needed.
System Requirements
- OS: 7, 8, 10
- Processor: Intel i3 – i5, 2.3-2.5 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 650
- Storage: 5 GB available space
- Sound Card: Realtek ALC8800 or equivalent
- Additional Notes: “Dead in time” is an Early Access game, and minimum specifications may change during development. Gamepad support for XInput devices.
Setup Guide & Troubleshooting
How do I fix missing DLL errors for Dead in Time (v1.0.1)?
After extracting Dead in Time (v1.0.1), navigate to the _Redist or _CommonRedist folder inside the game directory and install DirectX, Vcredist, and any other dependencies included.
What should I do if the downloaded file is corrupted?
The full archive is 2.54 GB — make sure your download completed fully before extracting. Use 7-Zip to extract the files. If you still see a "file corrupted" error, re-download and try again.
Why should I run the game as administrator?
Right-click the game executable and select "Run as Administrator" to avoid save file issues and permission errors. This is especially important on the first launch.
How do I update my GPU drivers for this game?
The game won't launch — what should I try?
Try running in compatibility mode, install the latest DirectX runtime, or install the All-in-One VC Redist Package.
My antivirus is blocking the game — is it safe?
Antivirus false positives are common with pre-installed games. Temporarily pause your antivirus during extraction to prevent it from quarantining game files. You can re-enable it after the extraction completes.