
Game Overview
Gilverado turns gothic horror into an arcade spectacle, filling its moonlit skies with witches, ghosts, demons, carnivorous flowers, and absurdly oversized monsters. Deathsmiles is a side-scrolling bullet-hell shooter from CAVE, built around dense projectile patterns that look impossible until you learn to read the gaps between them. You control one of five angelic heroines, each accompanied by a familiar and armed with a distinct shot style, as Hell’s forces overrun the magical kingdom. The mood is macabre but playful rather than oppressive, mixing haunted-castle imagery with bright anime character art and wonderfully theatrical boss encounters.
Runs revolve around picking stages from a branching map, choosing how severe each area’s difficulty becomes, surviving enemy swarms, and defeating screen-filling bosses before moving deeper into the invasion. Your angel fires in multiple directions, an essential advantage in a horizontal shooter where threats arrive from both sides, while the familiar adds its own offensive coverage. The key scoring and survival wrinkle is the Counter system: collecting items and defeating foes builds a powerful state that increases damage and rewards, but also makes enemy fire more dangerous and demands confident routing. Several modes offer different rule sets and enemy patterns, including the demanding Mega Black Label variation, and local two-player co-op lets a second player join the chaos.
What separates Deathsmiles from many severe arcade shooters is its flexibility. You can tailor a run through stage order and selectable difficulty rather than immediately committing to a single punishing course, making it far friendlier than the reputation of bullet hell suggests. Its Halloween-cartoon aesthetic also gives it more personality than the usual spaceships-and-lasers formula, without softening CAVE’s razor-sharp pattern design. Fans of DoDonPachi, Mushihimesama, or Ikaruga-style score chasing find deep replay value here, while newcomers get an unusually approachable gateway into the genre—provided they are willing to practice, fail, and gradually learn the rhythm behind the barrage.
Screenshots
Installation
- Click the green button below to be redirected to UploadHaven.
- Wait 15 seconds, then hit “Free Download.” (Free downloads may be slower — upgrade to UploadHaven Pro for faster speeds.)
- Once downloaded, right-click the .zip file and choose “Extract to Deathsmiles.” (You’ll need 7-Zip for this.)
- Open the extracted folder and run the game as administrator.
- Enjoy! 🎮 If you see missing DLL errors, check the _Redist folder inside and install what’s needed.
System Requirements
- OS: Windows 7/8/8.1/10
- Processor: Intel Core i3 2GHz or higher
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000, Geforce 9500GT, Radeon HD 3650 or better
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: DirectSound-compatible sound card
Setup Guide & Troubleshooting
How do I fix missing DLL errors for Deathsmiles (v1.1.1.0)?
After extracting Deathsmiles (v1.1.1.0), navigate to the _Redist or _CommonRedist folder inside the game directory and install DirectX, Vcredist, and any other dependencies included.
What should I do if the downloaded file is corrupted?
The full archive is 2.35 GB — make sure your download completed fully before extracting. Use 7-Zip to extract the files. If you still see a "file corrupted" error, re-download and try again.
Why should I run the game as administrator?
Right-click the game executable and select "Run as Administrator" to avoid save file issues and permission errors. This is especially important on the first launch.
How do I update my GPU drivers for this game?
The game won't launch — what should I try?
This game requires Version 9.0c. Try running in compatibility mode, install the latest DirectX runtime, or install the All-in-One VC Redist Package.
My antivirus is blocking the game — is it safe?
Antivirus false positives are common with pre-installed games. Temporarily pause your antivirus during extraction to prevent it from quarantining game files. You can re-enable it after the extraction completes.